Cloud Chamber — Senior Technical Animator, BioShock — Montréal, Canada / Novato,United States

Cloud Chamber — Senior Technical Animator, BioShock — Montréal, Canada / Novato,United States

Cloud Chamber | Montreal, QC, CA

Posted 8 days ago

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Description

Develop UE5 animation systems for BioShock. Both location postings share requisition R_118897.


Location: Montréal, Canada / Novato, United States — Remote eligibility to be confirmed. Remote-tagged role listing Montréal and Novato; North American work authorisation is asked. Confirm the approved remote jurisdiction. Contract type and duration are not stated. Role ID: R_118897; location postings / 8046882003.


What you will do



  • Implement animation assets, Animation Blueprints and procedural systems.

  • Refine motion matching, locomotion, IK, cloth and secondary dynamics.

  • Optimise runtime performance and improve Maya-to-engine workflows with artists and engineers.


What the studio is looking for



  • Five or more years of technical-animation experience and a shipped AAA game.

  • Strong UE5 animation tools, procedural animation and human anatomy knowledge.

  • Professional French and English for Québec-based candidates.


Source and dates



  • Official source: cloudchamberen/jobs/

  • Employer publication date: October 29, 2026, in the employer’s recruitment data.

  • Source spreadsheet addition: November 1, 2026; separate from employer publication.

  • Availability and details verified: November 2, 2026.

  • No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.


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